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Hi John,
(I'm assuming you mean freeware/shareware: otherwise there would be a lot
more:-))
The modelling programs:
Blender (www.blender.nl) - also includes tutorials for 'painting' on
the site; Anim8or (www.anim8or. ; AC3D (www.ac3d.org); 3dcanvas
(www.amabilis.com) ; Nendo etc. Also www.3dlinks.com should be having a
few more links/tutors on this topic.
Programs for exporting the 'skins' ('unwrapping' the model):
objuvpov (only obj files, I think)
lithunwrap (I'd prefer this since it can handle many different types of
files; also it has a 3dview where you can examine the model by re-importing
the painted maps) Includes tutorial on site
(http://www.geocities.com/lithunwrap/)
Also a program for painting the meshes & exporting to pov (and perhaps
Moray) - Materialize3d (http://www.indotek.com/material.html)
Hope this helps,
Regards,
---Anoop
Axe wrote in message <3B8AC882.5052A83D@nettaxi.com>...
>Is there a tutorial, or a program anywhere, to help skinning models
>(like in Quake)...
>
>I've downloaded a couple of .3ds models and converted them to .udo for
>use in Moray, and I've had a bash at skinning it (it's a lil Homer
>Simpson), but having no luck at all.
>
>Is there a program like QMe (Quake Model Editor) that gives a 3D view
>you can paint directly on? Or at least a way to "export" a skin to a
>bmp or whatever so I can edit it in photoshop?
>
>Thanks,
>John
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